Tag: magic-item

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  • The Stone Coin

    h6{color:maroon}. *The Stone Coin* _Wondrous item, unique (requires attunement)_ This coin has the intricate image of a book carved onto one side, and a closed door carved on the other. It feels heavy and cool in your hand. The image on one side …

  • Armor of Preparedness

    h6{color:maroon}. *Armor of Preparedness* _Magic Armor, unique (requires attunement)_ This suit of full plate is imbued to be an _Armor of Preparedness_. It can confer two benefits to you: * First, if you have a free hand, as a bonus action you can …

  • Blue Steel Dagger

    h6{color:maroon}. *Blue Steel Dagger* _Magic weapon, unique (requires attunement)_ This blue steel dagger has a grip and sheath made of a reptile skin of an unknown species. This dagger is called Balmung, and is a magical dagger +1 (improving both …

  • Wand of Magic Detection

    h6{color:maroon}. *Wand of Magic Detection* _Wand, uncommon_ This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn.

  • Staff of the Adder

    h6{color:maroon}. *Staff of the Adder* _Staff, uncommon (requires attunement by a cleric, druid or warlock)_ [[File:398730 | class=media-item-align-right | 100px | Staff_of_the_Adder.jpg]]You can use a bonus action to speak this staff's command word …

  • Spell Scroll

    h6{color:maroon}. *Spell Scroll* _Scroll, varies_ A _spell scroll_ bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having …

  • Breathless Ioun Stone

    h6{color:maroon}. *Breathless Ioun Stone* _Wondrous item, Rare (requires attunement)_ An _Ioun stone_ is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of _Ioun stone_ exist, each type a distinct combination of …

  • Cap of Water Breathing

    h6{color:maroon}. *Cap of Water Breathing* _Wondrous item, uncommon_ While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble …

  • Quiver of Ehlonna

    h6{color:maroon}. *Quiver of Ehlonna* _Wondrous item, uncommon_ Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest …

  • Bracers of Archery

    h6{color:maroon}. *Bracers of Archery* _wondrous item, uncommon (requires attunement)_ While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.

  • Glamoured Studded Leather

    h6{color:maroon}. *Glamoured Studded Leather* _armor (studded leather), rare_ While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a …

  • Cloak of the Manta Ray

    h6{color:maroon}. *Cloak of the Manta Ray* _Wondrous item, rare (requires attunement)_ While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.